Danmaku Maker

日本語版

Build your own bullet-hell stages.
Survive the ones people around the world have made.

A game for iPhone and iPad, available on the App Store (free; extra patterns and items are one-time purchases). The game is fully translated into 10 languages: English, Japanese, Simplified and Traditional Chinese, Korean, Spanish, French, German, Brazilian Portuguese and Russian. Requires iOS 17.0 or later.

Open in the App Store Try it in your browser (free)

No install needed to try it: the browser version lets you play sample stages and build your own with three patterns (it works as a free bullet hell maker on its own).

A screen full of colorful bullets, with the player’s ship slipping between them
Weave between the bullets and survive
A boss fight: the boss fires a pattern while the ship chips its HP with auto-fire
In boss fights, auto-fire chips away its HP
The stage editor: choosing emitters and patterns while a preview shows the bullets moving
The editor previews bullets as you build
4ways to play
30official stages
8emitters per stage

What it is

A bullet-hell (danmaku) shooter where you build stages, publish them, and play stages made by players around the world. To play, drag anywhere on the screen: movement is relative, so your finger never hides your ship. Survive until time runs out, defeat the boss, and so on.

There are four ways to play: survive, defeat the boss (auto-fire chips away its HP), damage race, and boss rush (chain scenes such as mid-boss → minions only → final boss).

Create

How the patterns are calculated is explained, with live demos, in how bullet-hell patterns work.

Play together

Price and ads

Free to download, and every stage can be played without paying. Purchases add creation tools (shot styles, pattern packs, looks, Pattern Maker) and remove ads; all are one-time. A Lifetime Pack includes everything.

Ads appear when you choose to revive after being hit (once per play) and as a banner at the bottom of the menu. There is no ad at the start of every stage.

FAQ

Where can I get it?

On the App Store, for iPhone and iPad. There is no Android version, but there is a free browser trial (no install, no sign-up).

Do I need to sign in?

Not to play. Publishing, liking and reporting stages use Sign in with Apple.

Are any stages locked behind a purchase?

No. Purchases add patterns and looks for building stages. Stages made with paid items can be played by everyone.

How it is made

The interface is SwiftUI and the play screen is SpriteKit. Bullet movement is computed in a separate Swift package, and the same code lets a bot play every official stage automatically to confirm it can be cleared. Publishing and rankings run on Firebase.

App support, terms and privacy: Support / Terms / Privacy (pages for the app)

Open in the App Store